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	<title>Comments on: Personal Philosophy Problems</title>
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	<description>Linux.  GNU.  Freedom.</description>
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		<title>By: Steve Dibb</title>
		<link>http://pthree.org/2006/10/04/personal-philosophy-problems/#comment-9053</link>
		<dc:creator>Steve Dibb</dc:creator>
		<pubDate>Thu, 05 Oct 2006 14:28:53 +0000</pubDate>
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		<description><![CDATA[I&#039;m somewhere between two and three, but I always lean towards practicality when necessary.  At work, I use the free Xorg nvidia drivers (nv) which work just great for everything I need to do.  I can still watch movies too, but if I do anything other than bzflag I&#039;m screwballed.  So, at home I use the proprietary nvidia modules.

Even when it comes to the proprietary drivers on Linux, I still think it boils down to two distinctions: Those that are releasing them upstream and those that are hacks that are binary wrappers around a windows device.  I absolutely *hate* the binary wrappers around windows drivers.  They are always buggy, there&#039;s nothing you can do generally, and you&#039;re really stuck.

The ones released from upstream though, I&#039;m actually okay with, and they listen to feedback and release stuff on a regular basis, so I&#039;m happy.   I wish they would fully open their specs, but I realize from a practical standpoint they can&#039;t do that either.

Anyway, that&#039;s it for drivers.  For other software, I only run games.  Even then, only games that have been ported to Linux again by upstream (Unreal Tournament, Neverwinter Nights, etc).  Sure I could run wine, but why bother when its such a hassle?  I have a windows box that I use *just* for gaming.

So, I guess my take is a bit different -- I&#039;m not totally fine with proprietary software on my linux install, but if upstream releases it then it smoothes me over quite a bit.

Of course one thing I forgot about is the whole win32codecs thing, and flash.  I could live definately live without flash, I think.  I rarely use the win32codecs much more (though I wouldnt notice anyway, since they play fine in my 64-bit browser).  That&#039;s just one of those necessary evils.  Fortunately WMV9 support is getting added into ffmpeg so that&#039;s one less huge binary blob to depend on.  And then Real already releases a semi-open source version of RealPlayer (Helix Player) for Linux which is very nice of them, which leaves QuickTime (Apple, natch) which we&#039;ll never see because Apple and OSS ... well, don&#039;t get me started on their lip service.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m somewhere between two and three, but I always lean towards practicality when necessary.  At work, I use the free Xorg nvidia drivers (nv) which work just great for everything I need to do.  I can still watch movies too, but if I do anything other than bzflag I&#8217;m screwballed.  So, at home I use the proprietary nvidia modules.</p>
<p>Even when it comes to the proprietary drivers on Linux, I still think it boils down to two distinctions: Those that are releasing them upstream and those that are hacks that are binary wrappers around a windows device.  I absolutely *hate* the binary wrappers around windows drivers.  They are always buggy, there&#8217;s nothing you can do generally, and you&#8217;re really stuck.</p>
<p>The ones released from upstream though, I&#8217;m actually okay with, and they listen to feedback and release stuff on a regular basis, so I&#8217;m happy.   I wish they would fully open their specs, but I realize from a practical standpoint they can&#8217;t do that either.</p>
<p>Anyway, that&#8217;s it for drivers.  For other software, I only run games.  Even then, only games that have been ported to Linux again by upstream (Unreal Tournament, Neverwinter Nights, etc).  Sure I could run wine, but why bother when its such a hassle?  I have a windows box that I use *just* for gaming.</p>
<p>So, I guess my take is a bit different &#8212; I&#8217;m not totally fine with proprietary software on my linux install, but if upstream releases it then it smoothes me over quite a bit.</p>
<p>Of course one thing I forgot about is the whole win32codecs thing, and flash.  I could live definately live without flash, I think.  I rarely use the win32codecs much more (though I wouldnt notice anyway, since they play fine in my 64-bit browser).  That&#8217;s just one of those necessary evils.  Fortunately WMV9 support is getting added into ffmpeg so that&#8217;s one less huge binary blob to depend on.  And then Real already releases a semi-open source version of RealPlayer (Helix Player) for Linux which is very nice of them, which leaves QuickTime (Apple, natch) which we&#8217;ll never see because Apple and OSS &#8230; well, don&#8217;t get me started on their lip service.</p>
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